Little Wing Pinball
In the early ’90s, way before all this crazy internet stuff, we still would get excited about new client software (I still do actually), and there were a series of games for the Mac (and Windows too now) that occupied our hearts and sapped our productivity for some time — Little Wing Pinball. Crystal Caliburn, […]
Programming for Kids (and Rolling Your Own Videogame)
As with most parents I have a strong sense of responsibility for making sure my kids are exposed to as many cool things as possible so as they get older the world is their oyster and not overwhelming, scary, and unknown. Giving them music lessons (my six-year-old son plays the drums, and my four-year-old daughter […]
Handcrafted Lego Experiences
My favorite artisinal small batch lego kit producer is about to release another set. This time it’s the “Young Woz and Jobs Playset”. Pretty much all Apple-themed, PodBrix produces a limited run of a new set every few months. I know there are logical explanations but PodBrix’ ability to fashion custom minifigs and other pieces […]
Brad Bird is Amazing
On most large (or even small) scale creative endeavors it’s typically unfair to give only one person credit for the end result. Most quality expressions of creativity (that I find myself in awe of) are the output of teams. But, it appears to be in our nature as a society to search for the one […]
Handheld Communicators
As people keep reminding me, I worked on Apple’s last wildly-hyped handheld communication device. It’s easy to draw parallels between the Newton MessagePad and the iPhone. You’ve got the great industrial design, powerful and innovative hardware and software, and “change the world” attitude. You’ve also got out-of-control expectation-building, a new input method the CEO says […]