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Posted on September 4, 2007 by hillel on Design, User Experience

Release Date for Next Version of MovieOS Pushed Out

Just saw the third installment of the Bourne series. Aside from some nauseating camerawork early on, and some moments where the lead character walks away unhurt from crashes that invite disbelief even from an eager action movie audience, the movie was good.

Minority Reportish

What was lacking though was the user interfaces presented in the movie. Usually these are highly produced, pre-rendered sequences that while not exactly scalable or logical at least present some futuristic feeling user interface goodness (Minority Report comes to mind). The every magnifying map sequences in The Bourne Ultimatum were kind of humdrum compared to the way the camera moves in Google Earth. Clearly the designers working on movie UI need to update their skills and push some more boundaries.

Chop chop!

Join the discussion 3 Comments

  • Reply

    Michael Innes

    September 26, 2007 at 11:33 pm

    They needed to hire Mark Coleran, the UI designer behind several films, like “The Island”. I would imagine that would be an interesting job, making an interface that looked as it came from years in the future, with little regard to testing for usability.

  • Reply

    Mark Coleran

    September 18, 2010 at 9:55 pm

    Late to the party… Very!

    I did think this post was funny and only came across it whilst scraping some references to movie UI’s.

    Of course, Bourne actually was me (and another guy I know well). If it was humdrum, it was perfect. That was exactly what we were after. It should not distract or look different from anything else and is supposed to be a lot more genuine than most.

    Cheers

    Mark

  • Reply

    Hillel

    September 19, 2010 at 1:47 pm

    Ha!

    Well… thanks for the behind-the-scenes info Mark. :)

    –hillel

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